Geometry
Space (Euklidian, Hilbert, etc.)
Dimension (1D, 2D, 3D, 4D, etc.)
A space is a set (universe) with some added structure. While modern math uses many types of spaces (Euclidean spaces, linear spaces, topological spaces, Hilbert spaces, probability spaces, etc), it does not define the notion of "space" itself.
(aside) Undefined concepts in math: number, set, division with zero, point, line, line segment, plane, space, betweeness, incidence, congruence, motion.
Geometric axiomatic system: 1. Primitives (undefined terms) in math, in general, can be objects and relationships. In geometry, the objects are things like points, lines, planes, while a fundamental relation is that of incidence, which is a relation between 2 objects, when one object meets or joins the another. 2. Axioms are statements about these primitives. Axioms are assumed true, and they need not be proven. They are the building blocks of geometric concepts, they specify properties of the primitives. 3. The laws of logic 4. Theorems are the logical consequences of the axioms, the statements that can be derived from the axioms using the laws of deductive logic.
Axiom example: any two points are together incident with one line i.e. for any two points, there is just one line which passes through both of them.
Geometric objects
point: has coordinates (x, y)
line: infinite in both directions, defined by 2 points on a plane
line segment: finite, defined by 2 points on a plane
ray: infinite in one direction, defined by 2 points on a plane
angle
plane (flat plane)
Polytopes
Polygons
Polygon is a 2-dimensional Polytope
edges + vertices
n-gon is a polygon with n sides
area = perimeter/2 * radius
2D
3-gon (3 sides):
Triangle
equilateral triangle
right-angled triangle
4-gon (4 sides)
Quadrilateral
rectangle (stright line sides, equiangular)
square (stright line sides, equiangular and equilateral)
parallelogram (stright line sides)
rhomboid (stright line sides, equiangular)
trapezoid
Pentagon (a 5-gon)
Hexagon (a 6-gon)
Oblique closed figure
ellipses (r1, r2)
circle (r)
blob, closed curvature
3D:
pyramid
cube
sfere
cuboid parallelepiped ellipsoid
rectilineal plane figure
n-orthotope (hyperrectangle or box) is the generalization of a rectangle for higher dimensions
Regular polygon
In Euclidean geometry, a regular polygon is a polygon that is equiangular and equilateral. Regular polygons may be either convex or star.
Parallelepiped
In geometry, a parallelepiped is a 3D figure formed by 6 parallelograms (the term rhomboid is also sometimes used with this meaning). By analogy, it relates to a parallelogram just as a cube relates to a square or as a cuboid to a rectangle.
Quadrilaterals
Area
regular polygon half its perimeter times the apothem (apothem is the distance from the center to the nearest point on any side).
Square
radius = side/2
perimeter = 4 side = 8 r
area = perimeter/2 * r = 8r^2
Circle
r radius
d diameter = 2r
circumference = 2π
area = circumference/2 * r = πr
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